The notification flashed up in my peripheral vision as I was barreling through the streets of Baku in a Formula 1 car—past the monuments and minarets of the oil-rich city, Azeri flags and advertising boards whipping by in an artful blur.
“SCToken unlocked,” it read. I did not know what this meant. I’d downloaded F1 22—the latest in a long-running sports simulation game that I’ve been playing on and off for decades—without really looking into its new features, and I assumed this cryptic note had something to do with the blockchain. It doesn’t matter how fast you’re going, I thought, you can’t outrun NFTs.
In fact, the message was my entry into what the game’s developers have called the “F1® Life”—not NFTs, but good old-fashioned unlockables, the kind that can only be bought with gaming prowess or fiat currency (converted, with sickening inevitability, into in-game “PitCoins”). This was initially jarring, but the more I thought about it, the more sense it made—the sport of F1 has always been in thrall to commercial interests, so it’s only natural that its official game would be too.For my efforts—mainly driving very fast into the scenery—I’d been rewarded with a supercar token, allowing me to unlock a vehicle for my avatar’s virtual showroom. There are eight to choose from—McLarens and Ferraris and Aston Martins in various shades of seizure-inducing neon, the kinds of cars you hear guttering through central London on summer nights or see in YouTube videos taken with a GoPro mounted on a selfie stick and held uncomfortably low. The kinds of cars F1 stars might drive between sponsorship engagements.The demands of the “F1® Life” are many and varied. A virtual garage begets a
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