While Hollow Knight: Silksong was a no show during Geoff Keighley's Summer Game Fest, the award-winning Metroidvania platformer from Team Cherry surprised fans with a new trailer during the Xbox-Betheseda showcase on June 12. In the newly released footage, the main character Hornet is seen traversing the unfamiliar land of Pharloom and wielding a few exciting never-before-seen abilities that appear to be completely overhauled from the original game.
Hornet's fighting style in Hollow Knight: Silksong versus The Knight looks much more elegant and acrobatic, consistent with the playable demo released during E3 in 2019. Each new ability demonstrated in the minute-long raw gameplay gives fans a good idea of what to expect when it officially launches in an expected window of 12 months or less. When it does release, Xbox players will be ecstatic to learn that it will be playable on Xbox Game Pass.
How Hollow Knight: Silksong is Improving Upon the Original
First and foremost is the classic parry ability that is reminiscent of the parry from Hollow Knight. The «Princess Knight» is able to bounce off of dangerous obstacles to propel herself upwards via her Needle, just as players were able to do in the first game. This includes leaping off intended enemy NPCs and stalagmites while dealing damage. However, her parry ability is mainly utilized to deflect specific attacks or for performing an offensive attack, where players will be able to strike enemies with Hornet's Needle to reduce their health.
Perhaps the biggest change from The Knight's parry ability is Hornet's utilization of a needle and silk, rather than a short-range nail melee weapon. This kit allows Hornet to be quicker and more diverse in her movement, which is displayed
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