Back in the days of yore, specifically August 2012, the original Dark Souls hit PC and it was a bit of a mess. Aside from the Games For Windows Live requirement, it also had a maximum framerate of 30fps. That limitation hasn't blighted any From Software game released for PC since, but it's still a relief to hear Elden Ring will run «up to» 60 frames per-second.
That's the limit, by the way: like Dark Souls 3 before it, you won't be uncapping that 60fps unless you use an inevitable post-launch
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