The latest Elden Ring update has rolled out, nerfing an ability that’s been frustrating players since the action RPG launched.
Elden Ring patch 1.06 includes a major tweak to Bloodhound Step – an Ash of War that lets you dodge at high speed, while making you temporarily invisible. It’s a powerful ability that’s dominated Elden Ring’s PvP metagame for months, and frustrated many players who’d rather see the back of it.
According to the patch notes(opens in new tab), the ability’s travel distance and invisibility time have been significantly decreased. You’re now discouraged to rely on it, as its effectiveness will reduce after continual use, although you can partially increase its travel distance by equipping fewer items. If Bloodhound Step was your go-to in PvP fights, it sounds like you might need to find a new strategy.
Big changes have also been made to Elden Ring’s summoning system. Summoning Signs can now be sent to Summoning Pools across multiple areas, including those outside of the one you’re currently in. With an expanded summon reach, you should find that co-op companions are no longer just taken from your local in-game area.
That means you won't need to spend time hanging around a single location, idly twiddling your thumbs as you wait for a player in need to call for aid. You can now be summoned to help anyone, anywhere. There's one caveat, though. According to the patch notes, you won’t be able to send a Sign to any Summoning Pools in Mohgwyn Palace.
Balance changes have also been made to the Corpse Piler skill, decreasing its damage and bleed build-up. The skill Quick Step has also received a tweak. You’ll be able to activate it more frequently in quick succession to “circle around the enemy when locked-on”,
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