There are 10 classes in Elden Ring that vary from one another and change the way a player experiences the majority of the game. After a while, classes start not to matter anymore as players can allocate skill points (and respec) however they please. Each class starts with different stats and equipment, some of which can't be found elsewhere in Elden Ring.
Elden Ring Review
Some classes are notably harder to play than others. The Wretch, for example, is Elden Ring's version of a deprived from Dark Souls, starting out with nothing but a big stick. On the other hand, the Vagabond starts with a shield that blocks 100% physical damage. Be sure to do your research and figure out what playstyle suits you best before going into Elden Ring for the first time – though the classes blend together after a while, how one experiences the first half of the game is almost entirely dictated by your class' strengths.
The Astrologer is Elden Ring's primary sorcery-oriented class because they start with two Glintstone spells – Glintstone Pebble and Glintstone Arc. Their Intelligence stat is noticeably lacking, though, as Dexterity is the Astrologer's main martial skill. Their high Mind stat gives them more starting FP, and their high Arcane stat lets them use certain spells that require it.
The Astrologer starts with an Astrologer's Staff to cast their Glintstone Sorceries alongside a shield. For the initial parts of the game, you'll only be dealing damage with your sorceries. Be sure to pick up a Dexterity-based melee weapon as soon as you can to open up your options in combat. Sorceries are useless if you run out of FP, after all.
The Bandit class is Elden Ring's closest interpretation of a traditional Thief class, though it has some things
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