Electronic Arts has denied that Battlefield 2042's development team is composed of a «skeleton crew» that is working to «meet the barebones of their obligations» for the military shooter.
A s<a href=«https://twitter.com/JeffGrubb/status/1534596181820592129?ref_src=» https: www.gamespot.com data-target=«true» target="_blank" rel=«noopener»>pokesperson told Jeff Grubb of GameSpot sister site Giant Bomb
that, «This is untrue.» The statement went on to say: «There is a significant team across studios focused on evolving and improving the Battlefield 2042 experience for our players, and at that heart of that is our team at DICE.»
You need a javascript enabled browser to watch videos.
Want us to remember this setting for all your devices?
Sign up or Sign in now!
By clicking 'enter', you agree to GameSpot's Terms of Use and Privacy Policy
Now Playing: Battlefield 2042 Zero Hour Season 1 Gameplay Trailer
«We are committed to the future of Battlefield 2042 and our areas of focus for the game,» DICE said.
Grubb has previously reported about the Battlefield 2042 development status during his GrubbSnax show for Giant Bomb. He followed up to say, «My position for these things is consistent: If you hear two stories about what is happening, look for the space where both things are true.»
Indeed, this all may boil down to particular language. For example, «skeleton crew» and «significant team» are vague enough terms that can be interpreted in different ways, by different people.
Battlefield 2042's new Season 1: Zero Hour update launched this week, adding a new map and specialist character to the game. Multiple further seasons are planned that will add more maps, characters, weapons, and other new content to the game.
The Season 1
Read more on gamespot.com