The latest Dying Light 2: Stay Human patch, Update 1.2, unleashes a wide variety of changes, including a few improvements that make nighttime in Villedor all the more terrifying. Just like in the original title, nighttime in Dying Light 2 marks a period at which players will encounter the most dangerous of foes. And because the game's more formidable beasties roam the streets at night, their daytime haunts become easier to access and explore.
Dead Island creator Techland released the first Dying Light adventure in early 2015. Though it generated a good bit of hype ahead of launch, the sheer quality of the overall experience came as a surprise to most. Techland's years-long post-launch support continues to shock and awe as well, with the most recent of such updates coming in the form of a new-gen upgrade on PS5. Now that it's finally the sequel's time to shine, it seems the development studio plans to continue evolving the new experience, too, evidenced by a promise to support Dying Light 2 for five years.
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Techland recently released Dying Light 2 Version 1.2 for PC, which addresses story progression bugs, co-op issues, and known troubles with Nightrunner Tools. According to patch notes shared on the official Dying Light website, the 1.2 patch also packs in night-based improvements that should make the after-dark experience feel far more intense. The new update increases the Howler's sense range, for example, and boosts their resistance to ranged attacks. Chase sequences receive enhancements, too; as such, Howlers now trigger chases when hit by range attacks. In addition, Volatiles exit their hiding places faster during chases, which should prove especially
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