A Dungeons & Dragons campaign can be set in a location designed entirely by the DM, but those who don’t have the time to construct a world from scratch can use one of the official settings distributed by Wizards of the Coast. These offer the perfect framework for a game, with all the details laid out in advance while providing enough freedom for groups to craft their own stories without bumping into problems.
The need for a campaign setting depends on the planned length of the game. If you’re only planning on running a one-shot or handful of games, then you don’t need to sweat the details: create a few towns and dungeons, and you’re all set. If the game turns into a full campaign, you can use the details established in those early games to craft your world. If you aren’t interested in creating a homebrew world, you can drop your little fantasy land into one of the established settings and go from there.
Related: Session Zero in D&D Explained
The Best D&D Campaign Setting For Beginners Is The Forgotten RealmsBy far, the easiest D&D 5E campaign setting for beginners to use is the Forgotten Realms. Most official campaigns and adventures are set there, and many books use the land of Faerun as the default when talking about a setting. Wizards of the Coast has updated other classic D&D campaign settings to 5E, such as Spelljammer, Eberron, and Dragonlance, but the company still treats the Forgotten Realms as the default.
There’s also the popularity of the Forgotten Realms campaign setting in multimedia projects to consider. Many video games have been set in Faerun, including highly-acclaimed titles like the Baldur’s Gate, Icewind Dale, and Neverwinter Nights series. The most popular D&D novels are the ones in The Legend of
Read more on gamepur.com