Only Disney adults are going to understand what I’m talking about here, so if that isn’t you, I’m sorry. Disney Mirrorverse is way too cool for mobile, right? You can’t show me a dark fantasy setting starring Baymax and Sully from Monsters Inc. and then tell me it also has ten different currencies, energy refills, and autoplay. The way our favorite Disney characters have been reimagined for this game is filling my Kingdom Heart with joy, but it all feels so wasted on a pay-to-play mobile game that’s going to be expensive and exploitative.
I’ve had my eye on Disney Mirrorverse since it was announced back in January 2020. It’s been available for over a year in regional beta throughout the Philippines, Indonesia, Singapore, New Zealand, and a handful of countries in Europe, but I was starting to think it was never going to come stateside. McFarlane already has an entire toy line based on the game too, which you can buy on Amazon… which I did. Until today, there was never any indication that Mirrorverse would ever leave beta, and most people completely forgot about it already.
It’s finally launching worldwide on June 23, and if you haven’t heard of it before, you can check out the trailer. Disney Mirrorverse is an action game that reimagines Disney and Pixar characters as classic RPG heroes. The trailer shows Belle as an arcane mage, Sully as a mech-suited tank, and Maleficent as a draconic mage that wields fire and lightning. In the game, you build teams of three guardians in the traditional holy trinity style - support, tank, and DPS - to fight legions of baddies and protect the Mirrorverse from destruction.
Related: The Owl House’s Luz Noceda And The Fear Of Disappointing Those You Love
The game already has nearly 50
Read more on thegamer.com