Diablo Immortal has arrived on mobile and has a PC beta, and the game helps bridge the gap between Diablo 2 and Diablo 3. As a long-time fan of the franchise, I was curious about playing this title.
While I enjoyed Diablo Immortal, some very glaring errors disappointed a great deal of the fanbase, myself included. However, this may not bother some gamers who are willing to ignore things like microtransactions.
That aside, it’s still a fun game with some flaws that exist outside of predatory monetization.
Diablo Immortal is an enjoyable experience where users control one of six classes and demolish the hordes of Hell. It’s a straightforward story, and it’s a very easy game to get into.
For the purposes of this review, I played on both mobile and PC but spent more time on the latter’s beta.
This is because it’s much easier for me to get footage on PC, and I spend more time at my desk than on my phone. I played a few classes during my review but spent the most time with the Demon Hunter.
They have incredible DPS, and since I primarily played solo, I wanted a class that could melt packs and Elites.
Each class has a list of abilities to pick from and can re-equip them on the fly by going to the skills menu. Eventually, gamers can change classes in Diablo Immortal, but that’s not available just yet.
Diablo Immortal occurs, again, between Diablo 2 and 3 and is focused on the destruction of the Worldstone. It tells the events that take place between the two main entries in the franchise.
Though the Worldstone has been destroyed, Diablo’s servants seek the fragments as they contain great power and could perhaps bring their Lord back.
Diablo Immortal gives players exactly what they’re hoping for: lots of evil forces to demolish with the
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