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There are 51 quality of life changes in the Diablo 4 season 2 patch notes that address some of the action RPG's most glaring issues. Major parts of the game, like leveling speed, mounts, and dungeon layouts have been so dramatically changed that you could almost call this update Diablo 4 2.0—a dramatic overhaul for a game that's just four months old.
Starting on October 17, when the Season of Blood begins, your seasonal and non-seasonal characters will level up faster, have cleaner inventories, finish dungeons more easily, ride their mounts faster, and find better gear than in season 1. Just about everything that got in the way of jumping around Sanctuary and slaying demons has been smoothed out.
«Season 2 really represents the first release where we've had a bit of time to really read all of the feedback from players, watch the videos, and watch players play, and play a lot ourselves in a more live environment with our friends,» associate game director Joe Piepiora said in a group interview with PC Gamer.
«The best live service games are ones where there's a healthy dialogue between the player base and the development team,» he said, explaining how the new patch targets some of the community's most-requested changes, particularly with the endgame, or post-level-50 experience.
But you'll likely feel these improvements even before level 50. I combed through the patch notes and found seven of the most impactful updates in Diablo 4 season 2.
It's easy to miss one of Diablo 4 season 2's biggest changes for new players in the huge list of patch notes: Now, once you complete the
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