The Witch Queen expansion is here. Bungie did a lot to prepare Destiny 2 for Savathun’s arrival, and that’s made clear by the latest patch. Update 4.0.0.1 isn’t massive in file size, but its list of changes is staggering.
That starts with activities like Strikes and Nightfalls. Five Strikes including The Glassway and the Disgraced have had some of their bugs squashed, while seasonal modifiers are changing all around. Season of the Lost mods are out with the arrival of Season of the Risen. Gambit has had its ammo drops, death penalties, and invasions tweaked. Crucible, meanwhile, was having issues with streaks and medals, but those should be fixed now.
We already knew that armor was undergoing changes with the new season, but now they’ve been specified. Six new armor mods have been added — one four each damage type, plus a Kinetic Siphon and Harmonic Siphon. The new Glaive weapon archetype has its own mods too, of course. Balance changes like ammo count and damage have also been altered for other weapon types, including Fusion, Pulse, and Sniper Rifles.
As stated, the full patch notes are simply massive, but you can check out the complete list below. You might need something to do while the Destiny 2 servers are at capacity with The Witch Queen launch.
Activities Strikes The Glassway: Fixed a rare issue preventing some players from launching the strike directly from the Europa map. The Disgraced: Fixed an issue where some players would be stuck behind a gate after they joined an in-progress run of the strike. The Scarlet Keep: Fixed an issue where the dialog at the end of the campaign version of Scarlet Keep could be cut off by the end-of-activity timer. Fixed an issue where players could sometimes be teleported to Read more on gamepur.com