Destiny 2 Iron Banner has always been the primary source of pinnacle gear every 4 - 5 weeks per season. However, starting Season 17, Bungie changed the overall schedule of the PvP event by adding new game modes and overhauling the entire vendor inventory.
Almost six months after the new Iron Banner system launched, players now question Bungie's decision to bring in the activity twice each season. In addition, the runtime is for one week, which forces players to put in extended amounts of time for god roll weapons and triumphs.
A recent Reddit post that has been getting a lot of reactions shares the same feeling regarding the Iron Banner issue. The post came from user SuperSolidSnack on Destiny 2's subreddit, asking for justification behind Iron Banner's limit of two per season.
Replayability loops and farming for titles have always been hot topics in the Destiny 2 community. Since the current season has left a sour feeling in most of the playbase, they look to older content that was once fun in the game. However, it seems that factor has been taken away as well.
A Reddit post from SuperSoldSnake asks why the Iron Banner is limited to a short time. They stated the following question:
Bungie also added another seal called "Iron Lord," giving players 14 days to achieve it. Objectives include playing Destiny 2 Iron Banner matches, resetting Lord Saladin's reputation twice, acquiring different gears, and completing challenges.
However, many players aren't happy with how much time Bungie grants to achieve overall triumphs.
Like Season 17, Iron Banner is scheduled for this season twice, once on September 6 and once in the upcoming weekly reset on November 15. Unfortunately, many players have missed out on god-roll weapons, triumphs,
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