Bungie recently gave us the chance to see Destiny 2: Lightfall in action. In a behind-closed-doors presentation, Bungie showed off Destiny 2's new city of Neomuna(opens in new tab), and most excitingly of all—for me and other buildcrafting sickos, at least—demonstrated the new in-game loadouts system.
Here's the big news: Bungie has confirmed that you will be able to swap in-game loadouts mid-activity, without having to go to orbit.
If you're not a Destiny 2 player, loadouts must sound like an obvious feature—but it doesn't don't exist in-game at all, so this will be a huge upgrade. Currently, players are reliant on third-party loadout tools that use the game's API. Sites like Destiny Item Manager let you create and save loadouts, but can only swap between them at select times—never inside of an activity itself.
This can be frustrating when you've got builds that use the same armour set but with different mods. For example, If you want to switch builds mid-raid, you either have to manually replicate your loadout—individually swapping out mods, aspects and fragments—or return to orbit, get DIM to swap your gear, and rejoin your fireteam.
With Destiny 2's new in-game loadouts, launching with Lightfall, you'll be able to switch at any time. (Unless you're in a gear locked activity, of course—you're not getting around a GM Nightfall's modifier.)
And here's another improvement: According to Bungie, swapping loadouts should be «comparable to the time it takes to swap a single piece of equipment on your character screen». That, too, is a vast improvement over the third-party sites that—depending on how busy Destiny 2 is at any particularly time—can be slow to switch out mods on your gear.
In many ways, Destiny 2's in-game
Read more on pcgamer.com