While playing Deceive Inc., it’s hard to believe that something like this hasn’t been done before. Sure, plenty of games have prop hunt modes, heists, and masquerading as an NPC, but when all of that is put into a single package, it flows together seamlessly.
At Gamescom last week, I got the chance to play a few games of Deceive Inc. with developer Sweet Bandits Studios. The cartoony FPS immediately invites comparisons to Apex Legends and Overwatch when you first look at it, with its cast of heroes and a wide variety of weapons. But after playing a few rounds, it becomes very clear that this is a stellar multiplayer experience in its own right. And while the game doesn’t even have a release date yet, it’s showing a ridiculous amount of promise. In fact, it's already shaping up to be the next big PvP game that could easily take off with streamers in a way we haven’t seen since Among Us’ rise to fame in 2020.
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Deceive Inc. has a lot of moving parts, so much so that it’s pretty intimidating at first. There’s so much to keep track of - other players, NPCs, factions, what areas of the map you’re able to explore without a disguise, and of course, the heist itself. The aim of the game is to be the player who nabs the loot that everyone’s after, and make it to the getaway vehicle without anyone nicking it from you. But it’s a lot more complicated than that, as getting to the loot in the first place is a multistage process. Vaults have to be unlocked, security has to be bypassed, and there are even a bunch of other collectables to nab if you want an advantage.
This is where the strategy comes in. With a bunch of opponents after the same prize (five
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