Deathloop has just gotten its second major update, which has come with a stack of new updates. The biggest changes include things like NPC behavior, quality of life changes, and updates to UI.
The behavior changes sound like they’ll be making NPCs a lot more reactive to the things you can do to them. They’re apparently going to be more reactive to bullets that pass close by, like missed headshots. They also react when another NPC is assassinated close by to them and can hear better and react
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