Despite releasing six years ago, Dead by Daylight is still one of the most popular games around right now. With the game receiving constant updates over the last few years, Dead by Daylight has managed to keep fans engaged. Now, with 26 killers, 29 survivors, and 16 maps, Dead by Daylight is one of the biggest asymmetrical multiplayer games of all time.
But Dead by Daylight isn't without its faults. With all the new content being added to the game, some mechanics get overlooked, and despite releasing a regular stream of patches, some features still don't quite work as well as they should. Dead by Daylight's «Hemorrhage» status effect is one such feature, often being called «useless» by the community. However, with a new patch on the way, it seems as though Hemorrhage may finally become a worthwhile status effect.
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Up until now, Dead by Daylight's Hemorrhage status effect would make a player's character bleed profusely, dropping large pools of blood wherever they went for a certain amount of time. This would, in theory, give the killer a clearer trail to follow, and therefore make catching the wounded Dead by Daylight player easier.
In reality, however, Hemorrhage never really worked as intended. As Hemorrhage mainly increases the frequency at which blood is spilled from the survivor, it's often the case that the survivor can easily confuse the killer by just strafing around the environment erratically, leading to blood being strewn everywhere.
Similarly, blood caused by Hemorrhage is still quite dark in color. This is problematic, as most of Dead by Daylight's maps are set at night in dark areas like an enclosed wood, so following a
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