In the Cyberpunk universe, you can definitely have too much of a good thing. It may seem like a great idea to give yourself cybernetically enhanced vision, leg implants that let you double-jump, retractable blades that pop out of your arms, and any number of other body-enhancing bits of cyberware, but replacing your human parts with machinery comes with a downside: the gradual loss of your humanity and a chance of developing cyberpsychosis, a mental disorder with symptoms that include loss of empathy, impulsive outbursts, and extreme violence.
In the Cyberpunk tabletop game, a player's humanity is governed by an empathy stat, which drops each time a new cyberware implant is installed and can eventually lead to cyberpsychosis, at which point the player's character is controlled by the GM. Cyberpsychosis is also heavily featured in the Cyberpunk: Edgerunners anime series on Netflix, as several characters grapple with the affliction.
In Cyberpunk 2077, though, the condition isn't particularly well-explored. There are a series of missions to track down and neutralize cyberpsychos running amok in Night City, but these mostly boil down to some brief investigative activities that lead to boss fights against powerful and unhinged enemies. Now there's a way to go a bit deeper into the concept with your own character.
As spotted by GamesRadar, prolific Cyberpunk 2077 modder djkovrik has created the Wannbe Edgerunner mod, which will let you play CD Projekt's RPG with a more lore-based approach to cyberpsychosis. It adds a new humanity system to the game, bringing it more in line with the TTRPG and Cyberpunk Edgerunners, and the effects of cyberpsychosis will kick in when your humanity drops too low.
It's not just adding new
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