Cities: Skylines mods like MoveIt and Fine Road Anarchy may no longer be as vital in Paradox Interactive’s superlative city-building game, as one enterprising player has uncovered a genius trick for creating smooth and better-looking roads, railways, and highway ramps.
It may be one of the best city-building games on PC, but roads in Cities: Skylines have a persistent problem, whereby, when you zoom further and further out, they start to resemble a series of poorly stitched together straight tiles, rather than a curved and graceful singular construction. This is especially a problem if you’re trying to connect your metropolis using highways, as you inevitably need to create on and off-ramps, leading to an ugly system of jagged and unrealistic-looking blocky road tiles. In the past, mods like MoveIt, Precision Engineering, and Fine Road Anarchy have helped to address this problem, as well as allowing you to build ramps closer to the initial highway, making them appear more integrated and less cluttered.
However, these mods may no longer be as necessary, owing to one Cities: Skylines player, who posts to YouTube and Reddit under the name Teddy Radko. Radko has discovered a way to create smoother and more graceful looking roads and ramps in the Cities: Skylines base game, without the assistance of mods.
Essentially, Radko explains that when using the curved road tool, you need to create your ramp as usual, veering off from the side of your highway. After that, you need to add a second section, extending the ramp even further. This is vital, as it creates a join, or node, in the ramp. The key to the trick however is to then add a third section, jutting out perpendicular to the ramp, and attached to the node that you created.
Read more on pcgamesn.com