The NPD Group has released its analysis of US game sales for the month of December and for the full year 2022, and while the full-year results aren't shocking, December specifically has some interesting tidbits in the game sales charts that shed a bit of light on how well two supposedly "underperforming" games have done lately: Callisto Protocol, and Mario + Rabbids: Sparks of Hope.
First, Callisto Protocol. It debuted in December at No.17 on the US sales charts (ranked by dollar sales), reaching No. 10 on the PlayStation charts and not cracking the top 10 on Xbox at all. That's not bad in and of itself, to be clear: Callisto is a brand new IP by a brand new studio, after all. It was never going to beat out giants like Elden Ring or Call of Duty.
But it's a little bit surprising it didn't do better than some of its competition. For instance, it was beaten out by the nearly nine-year-old-and-only-on-one-major-platform Mario Kart 8 (which admittedly had some DLC recently that likely bolstered sales), the even-older Minecraft, and Super Smash Bros. Ultimate - another console exclusive that had no meaningful updates in December.
And it's notable too that reports have indicated Callisto Protocol didn't meet the company's sales expectations after being billed as a "quadruple-A" game and having an absolutely massive budget. Given that context, a multi-platform game with essentially an entire month of sales included in the report debuting at No.17 isn't great news.
That's Callisto Protocol, but what's going on with Mario + Rabbids: Sparks of Hope? Just last week, Ubisoft stated in a press release that Sparks of Hope "underperformed", citing it as one of multiple motivators behind a reworked business strategy that involves
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