By their very competitive, dog-eat-dog nature, battle royale games don’t tend to be about making friends with the people you meet. But with its big 2.0 revamp, Call of Duty: Warzone has made some admirable efforts toward inspiring us to work together, communicate, and socialize even as we fight to be the last ones standing. Some of its other new ideas don’t pay off quite as well, such as the relatively bland new map and its ill-advised backpack system. But even if you put all of that aside, the introduction of an excellent new PvPvE mode is more than reason enough to round up a squad and drop back into Warzone for a few matches. After all, the real victory screen might just be the friends we made along the way.
The first thought-provoking new social idea is that you can actually recruit enemy players to your team in squad-based lobbies if you end up losing a teammate at any point. This is a clever way to give weakened teams or solo stragglers a fighting chance, and to keep more people invested in a match for longer. It’s also just fun to make friends in a battle royale, though it’s an idea that might work better on paper than in practice. Most people still tend to open fire on sight, so I’ve yet to successfully convince anyone to join my team, but the fact that I can at least try is a fun addition on its own.
The Unhinged Trios mode even lets you invite up to six people to be on your team mid-match, living up to its name in the chaos that creates. Well, that it could create – a lot of people don’t really seem to want to play with six people on a team and would often just not work together. I guess we all took it to heart when our parents told us you can’t trust anyone on the internet, and you mostly see people playing
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