After facing a two-week delay, Call of Duty: Vanguard fans will finally be able to experience the shooter’s second season. It appears to have been well worth the wait, as the start of Season Two delivers more maps to both its Multiplayer and Zombies components and a new Battle Pass with some eye-opening rewards. As players can now download its 1.12 update, here’s what changes moving forward.
Multiplayer users should be pretty entertained with Season Two’s big bag of content. Starting February 14, two brand new maps, named Casablanca and Gondola, will be playable in all traditional game modes — both said to be mid-sized locations. However, the Battle Pass may be the most notable inclusion of Season Two, allowing all players to unlock a new Sticky Bomb grenade, two new perks, and a Ball Turret Gunner killstreak.
In terms of fixes, the patch resolves issues concerning Packet Burst spikes, glitches involving players falling through maps, and completed weapon challenges not unlocking Gold and Diamond camos. However, the patch notes do not list any changes to weapon or lethal grenade balancing.
Compared to Season One, Zombies is earning much more content this time around. The season launches alongside the new Terra Maledicta map, a new Zaballa the Deceiver enemy type (present in all maps), and more camos added to the Pack-a-Punch Machine. The update also addresses a bug that previously stopped Pack-a-Punch camos from applying onto weapon blueprints and fixes an error that prevented players from switching weapons.
Here is the full set of patch notes for Season Two of Vanguard’s Multiplayer and Zombies, provided by developer Sledgehammer Games.
NEW SEASON 2 CONTENTNew Maps:
CasablancaGondolaNew Mode:
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