FromSoftware has developed a reputation for creating incredibly difficult games, but perhaps more importantly, it has a reputation for worlds with deep lore and intriguing stories. A lot of FromSoft games require players to explore and learn to piece together everything, including Bloodborne and Elden Ring.
WARNING: MAJOR SPOILERS FOR ELDEN RING AND BLOODBORNE AHEADBoth are serious departures from FromSoft’s catalog. Bloodborne’s gothic Victorian setting and Lovecraftian horror set it apart, while Elden Ring’s open world shows just how adaptable its typical formula is. Despite this, there are several similarities between the two games and perhaps every single one of FromSoft’s games, but it’s really noticeable when looking at Bloodborne’s Moon Presence and Elden Ring’s Elden Beast.
Bloodborne 2 Should Take Elden Ring's Open-World Approach
The Moon Presence and The Elden Beast are both final bosses of their respective games, although players will face the Elden beast in all Elden Ring endings and The Moon Presence has to be unlocked by eating umbilical cords. But they are not from their respective worlds.
According toElden Ring lore, “The Greater Will sent a golden star bearing a beast into the Lands Between, which would later become the Elden Ring.” The Elden Beast, then, is from the Stars and is a manifestation of the Ring, the Golden Order, and The Greater Will. It is a god in physical form from somewhere far away.
This adds up perfectly, if in a different context, with the Moon Presence. It is a Great One, one of the many multi-dimensional and Lovecraftian beings inBloodborne. It first came to the waking world by the beckoning of Laurence and eventually struck a deal with the First Hunter Gehrman, creating and manipulating
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