Starfield is publisher Bethesda's newest RPG IP in over two decades. The upcoming sci-fi adventure is said to be the studio's most ambitious offering yet. In a recent Xbox interview, Lead Artist Istvan Pely pointed out that the team aims to have "a very realistic take" on world design. He stated:
Essentially, the much anticipated game setting will be very much inspired by modern scientific technology. This basis will be further expanded upon by implementing logical "futuristic" renditions of these current gen ideas to give the game its sci-fi flair while still being grounded in reality. To put it in Pely's words:
This is a take that's been done before as well. Square Enix's iconic Deus Ex franchise is also very much rooted in science-fiction. Taking place from 2020s onwards, the stealth-shooter franchise is renowned for its organic game design and unprecedented level of player freedom.
The original game in particular is regarded as one of the best of all time.
Not just for the aforementioned reasons but also because the early 2000's title was ahead of its time for tackling various subjects involving world politics, conspiracy theories and the bleak, unfair reality of life.
Modern Deus Ex games - namely Human Revolution and Mankind Divided - while less ambitious than the original entry, still wonderfully handled these ideas, including the concept of transhumanism.
More importantly though, since both act as prequels to the original Deus Ex, their technology is also less far-fetched. Stuff like the Glass-Shield Cloaking System - which allows protagonist Adam Jensen to go invisible temporarily - has roots in existing electromagnetic technology, allowing light bending to make the target object invisible to the naked human eye.
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