Out of the Park Baseball (OOTP) 23 offers users a wide array of different settings and customization options. Users can tweak the player rating scales, injury settings, to even more involved components like scheduling free agent drafts, and designing the league to how you see fit. But settings should you hone in on, for a more realistic experience, in OOTP 23? Let’s go over our recommendations.
Global Settings Use Complete Scouting SystemUse 20-80 Player Rating ScalesUse Coaching SystemWe do recommend using the scouting and coaching systems, for a much more potent challenge. And as far the rating system goes, we do recommend going with the 20-80 rating scale. This scale is used by real MLB teams to grade how players currently grade out in various categories, and how those athletes could look in the future.
If you need a primer on how this scale works, here’s a look at what each value means, per Baseball America:
20: Bad30: Poor40: Below Average45: Fringe-Average50: MLB Average55: Above-Average60: Plus70: Plus-Plus80: High End Elite Players & Facegen Enable InjuriesSet Short & Long Term Injury Frequency to either High or Very LowKeep Player Personality settings onKeep Player Development system close or at 1, but tweak setting slightly higher (~1.05) if older players tend to not regress, and slightly lower (~.95) if the opposite occursDo not disable player developmentFor a realistic experience, keep the injuries on. However, there are three key injury settings to really hone in on: Normal, High, or Very Low. Normal is the OOTP classic setting. High is the setting that most represents injuries at the pro baseball level. Very Low keeps the injury count down considerably. While there are other injury settings, these are the
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