Battlefield 2042’s launch didn’t go quite as planned for EA. While it was poised to be the publisher’s next live service hit, it floundered at launch due to an overwhelming number of bugs, a controversial ability-driven specialist system, maps that felt way too big, and more. While Digital Trends’ reviewer loved the base game, many players didn’t, so EA spent months fixing it. As a result, Season 1: Zero Hour was pushed back all the way to June 9, over six months after the game’s launch. Ahead of its release, I got the opportunity to try out some of Season 1’s new content a see if Battlefield 2042 has really changed for the better.
This primarily consisted of going hands-on with the new Specialist Ewelina Lis on the new map Exposure. Is Battlefield 2042 in a better state now than it was at launch? Yes. Will it make enough compelling additions and changes to bring you back if you’re not a hardcore Battlefield fan? Not really.
The main additions coming to Battlefield 2042 at the start of Season 1 are a new rocket launcher-wielding specialist named Ewelina Lis, a new map set in the Canadian Rockies called Exposure, new weapons including a crossbow and marksman rifle, and a battle pass containing lots of free and paid unlockables. It’s definitely the meatiest batch of content Battlefield 2042 has received since launch, but it doesn’t revamp or fix every core problem with the game.
Starting with the battle pass, don’t expect any wild crossover or crazy outfits, just a lot of new realistic looks for your specialists, vehicles, and weapons. It is challenge-based, which Halo has shown the downsides of, but thankfully 30 tiers of it are free and the only things unlocked by paying up are cosmetic. That means everyone will be
Read more on digitaltrends.com