Assassin’s Creed Valhalla: Dawn of Ragnarok is the third major expansion of the title. The expansion builds upon the mythological story introduced in the base game and takes the series in new directions.
Assassin’s Creed Valhalla is the latest installment of the decade-and-a-half-old iconic stealth-action franchise that takes the series to the Viking era of 9th century England. Players take on the role of Eivor of the Raven Clan as she and her brother Sigard try to find a new home for the clan.
Dawn of Ragnarok follows Havi, the leader of Asgard, as he travels to Svartalfheim in search of his son Baldr. There he finds that the local Dwarven empire has been overrun by the fire giant Surtr and his band of Muspels.
The Dwarves of Svartalfheim play a major role in the narrative of Dawn of Ragnarok. They drive the main story forward and provide support for Havi as he fights the Muspels and Surtr to liberate Svartalfheim.
There are a total of four Dwarven Shelters and they act as a hub area for Havi. in the Dwarven Shelters, Havi can find shops to trade with, a blacksmith to upgrade armor and weapons at, and a tattoo artist to get new tattoos and haircuts at.
The four Dwarven Shelters in Assassin’s Creed Valhalla: Dawn of Ragnarok are fairly scattered. Two of them are in the Gullnamar region, while there is one each in the Svaladal and Vangrinn regions. The first Dwarven Shelter in the Gullnamar region is discovered as part of the prologue. After Defeating Sinmara, Sigrun and Halstein lead Havi through the forest of Svartalfheim and teach him how to find a Dwarven Shelter.
In the map, the general area of Dwarven Shelter is generally marked with house-like symbols, which becomes more precise as Havi uncovered the general vicinity
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