Reports have surfaced that Ubisoft is working on a smaller-scale, stealth-focused Assassin's Creed game. The game supposedly began as a post-launch expansion for Assassin's Creed Valhalla, but will now launch as the next mainline game prior to the release of Assassin's Creed Infinity. The reports say that Valhalla's Basim Ibn Ishaq (a Hidden One who allies with Eivor and her clan early in the game) will be the new game's protagonist. Our original 2021 feature, which argues that Assassin's Creed was in need of a scaled-down game, follows.
Since the start, each mainline Assassin's Creed game has typically grown in size and superseded that of the previous title, with the three games in the prequel trilogy--Origins, Odyssey, and Valhalla--dwarfing all the others (with the exception of Black Flag, which continues to have one of the largest maps in the franchise to date). And though I've enjoyed my long journeys across the deserts of Ptolemaic Egypt, war-torn island communities of ancient Greece, and fields of Anglo-Saxon England, I think it's time that Ubisoft created a smaller setting for Assassin's Creed. A smaller setting could condense the overall experience of Assassin's Creed, which would ensure certain storylines can be better realized and that players can more easily experience the best that the game has to offer.
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Now Playing: Assassin's Creed Infinity Sounds Exhausting
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