Ubisoft has never done reveals the typical way. While the company had a minor presence at Gamescom, it hasn’t gone big at any of the gaming conventions or showcases for a while. We saw that at the Summer Game Fest, when it elected to ride the coattails with an unaffiliated stream that might have been better as an email. On Saturday, Ubisoft will reveal some exciting details about the future of Assassin’s Creed, which has been made less exciting by the facts that a) we knew about this a month ago, meaning all hype has faded, and b) most of the stuff has leaked. It’s b) I’m most concerned with today, as the leaks yet again point to Assassin’s Creed not understanding its own magic.
Three Assassin’s Creed games are set to be ‘revealed’ (perhaps ‘confirmed’ fits better here) at the Forward, which feels like far too many when you consider how long these games take to make. Ubisoft is already talking about one of this trio publicly in the form of Mirage - this is set to be a smaller Assassin’s Creed game set in Baghdad that’s going back to basics. The two follow ups, however, seem to be continuing the more modern trappings of Assassin’s Creed, ballooning in size, leaden with collectibles and shallow content, taking an age to complete, if you even ever can.
Related: Assassin's Creed 2 Is The Ultimate Sequel
Games take a long time to make, but that’s a deliberate choice on the behalf of some developers. If you want to advertise your game as being bigger than ever before, you’re also adding to your development time, a time which traditionally doubles across console generations anyway. Making two simultaneously, while also making a smaller game hardcore fans have been crying out for, doesn’t feel like there’s any real method or
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