One of the most interesting aspects of Amazon Game Studios' New World is that it's an MMO that inherently wants its players to play the game as they want, offering all sorts of ways to level up and tackle the content. This shows when some players prefer to find creative ways to reach level 60, like never killing anything for the whole playthrough or jumping off a cliff to kill a turkey in a dramatic way, only to get that missing one experience point to level up.
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