Overwatch 2 is a team-based first-person shooter developed and published by Blizzard Entertainment. The game is the sequel to the popular original game, Overwatch, and features new heroes, maps, and game modes. In Overwatch 2, players can play as one of several different heroes, each with unique abilities and playstyle.
On December 15th, Overwatch 2 released its Season 2 patch, which included several hero changes to balance the game and provide players with new options. This article will take a detailed look at all the hero changes made in the patch.
Starting with the tank heroes, we have Doomfist, who has received many changes to his abilities. Doomfist's Rocket Punch, which allows him to launch himself at an enemy and deal damage upon impact, now has a longer cooldown, increased from 3 to 4 seconds.
This update means players will have to be more strategic in using the ability, as they will have fewer opportunities to use it in a given match. The minimum damage required to empower Rocket Punch has also increased from 80 to 100, implying that players must land more damaging attacks before using the ability to its full potential.
Additionally, the temporary health gain per target hit with abilities has decreased from 40 to 35 health. This decrease means Doomfist players will need to be more careful when using their abilities, as they will not receive as much temporary health in return.
Next, we have Orisa, who received changes to her Terra Surge ability and Augmented Fusion Driver. Terra Surge, which allows Orisa to release a burst of energy that damages and slows enemies, now pierces through barriers upon impact.
These changes mean that Orisa players can use the ability to damage enemies behind barriers, making her a more
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