After months of teasing and slow reveals, Valorant players can finally get their hands on Harbor, the latest Valorant Agent hailing from India. He is a much-needed Controller class character who uses water powers to help his team and quite literally control the engagements. His main strengths revolve around blocking sightlines and directing engagements through slows, while also providing a few nasty surprises along the way. Read on to learn about all of Harbor’s abilities and explanations about what they do and how best to employ them.
All Harbor’s abilities in Valorant High Tide (Signature, default E)This is Harbor’s Signature ability that he can restock 40 seconds after using it. It is a wall of water that he can send forward along the ground. By holding the fire button, he can guide the water to follow his crosshair (like Phoenix’s flame wall or Jett’s smoke), bending it along the way. The wall passes through objects up to a length of 50 meters, although you can stop it early by pressing the alt-fire button.
This wall blocks vision and slows players who pass through it by 30% for about half a second. However, it won’t stop bullets from passing through, so you still have to be careful. Using this ability essentially gives your team a smoke line that’s a more flexible version of Viper’s wall.
Cove (default Q)This ability lets Harbor equip a throwable sphere of shielding water. Upon hitting the ground, it spawns a water bubble that can stop bullets. You can throw it far with the left click, or use the right click for a shorter underhand throw.
You can buy one per round for 350 Creds. It is a sphere that’s 4.5m in radius, with 500 HP before it disintegrates, or it evaporates after 15 seconds (starting to decay after
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