In Season 13: Saviors, Apex Legends developer Respawn is finally taking a critical look at the game’s long-suffering Ranked mode. The Ranked queue in any competitive shooter is intended to match players up by skill and provide a balanced competitive experience that makes for thrilling matches and verifiable bragging rights. In Apex Legends’ case, the Ranked mode has always been criticized for being unbalanced, exploitable, and promoting aggravating playstyles. Season 13 will begin the process of fixing the mode. Below is a full breakdown of all changes coming to the Apex Legends Ranked mode in Season 13: Saviors.
Play for the WinApex Legends is a battle royale. Survival is the primary objective, and kills are what gets you there. Placing any limits on kills rewards puts an unintended emphasis and pressure on hitting these limits. So we are taking a different approach:
REMOVED: Kill RP Cap is removed
NEW: Base value of each kill is worth increasingly less, down to a minimum
Assist RulesThe current assist timer of 10 seconds is too short, allowing for simple retreats to break the timer. This creates unnecessary tension and is counterproductive to survival and winning the game.
CHANGE: Assist Timer:10 seconds → 15 seconds
Following up on the revive assist marker change last in Defiance, we are also adding a ‘refresh’ to assist timer when a player is revived. With this change, if an enemy you helped knock is revived and immediately downed again by one of your allies, you’ll still be eligible for an assist credit.
NEW: Assist Timers are refreshed upon player’s revival
ACCURATE SKILL & BETTER COMPETITION Tier DemotionsYour ranking is important and should be accurate when it comes to representing your current skill.
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