When Apex Legends launched in 2019, it came with a bunch of cool quality-of-life features that every battle royale under the sun started borrowing. You'd be hard pressed to find a battle royale in 2022 without a respawn system or contextual pinging, but Apex will soon drop one influential piece of kit from its loot pool: self-revive.
Self-revive is a self-explanatory ability that is only possible in Apex after picking up a Gold Knockdown Shield. The ability has been around since Apex's start, but only recently has community sentiment trended toward it being overpowered. This is due in part to the launch of Apex's overhauled Ranked mode in Season 13, which rejiggered the mode's scoring metrics and made its highest ranks harder to achieve. Now that all ranking tiers have to ante up ranked points that can only be regained by getting kills or staying alive longer than the majority of the server, self-revive is worth its weight in gold.
The pushback on self-revive has been loud enough for Respawn designers to take notice. «Self-rez feedback heard loud and clear,» tweeted(opens in new tab) Apex game designer John Larson in June. Some players anticipated a nerf(opens in new tab) to the ability in Season 14, but Respawn will take it a step further by completely removing self-revive and replacing it with something else.
Self-rez feedback heard loud and clearJune 3, 2022
In its place, Gold Knockdown Shields will inherit the Guardian Angel perk previously held by the Gold Armor item. That means teammates revived with a Gold Knockdown Shield will now come back with more health and armor. Meanwhile, Gold Armor gets a new perk: Deep Pockets, which lets players stack more large healing items in their backpacks (even two Phoenix Kits in
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