Gotham Knights kicks off with the death of the Batman at the hands of his long-time nemesis, Ra’s al Ghul, in a lengthy action-packed intro sequence. Following the Caped Crusader's death, the four Knights of the Bat Family must take charge and rise to the challenge of protecting the city of Gotham in the absence of the Dark Knight.
Although met with mostly negative reception across the board, there are a few elements that the game has tried to work on and improve, with varying amounts of success.
This article reflects the personal views of the author. Minor spoilers for both Gotham Knights and the Batman Arkham games may follow. Viewer discretion is advised.
Gotham City is fully explorable, with an enormous map that allows players to explore every little nook and cranny of the famous fictional city. Every part of the game's world is engraved with the intricate history of Gotham City straight from the comics, making it feel incredibly real and alive. Some feel that it is the most expansive rendition of the city to date.
Furthermore, exploration is rewarded with various Easter eggs, side quests, and collectibles, making for a pleasant crime-fighting experience.
Unlike the previous Arkham titles, Gotham Knights focuses on the members of the Bat Family much more than Batman himself. By bringing the sidekicks to the forefront, we get a unique look into their perspective of the events of the story, while they mourn the loss of their mentor and friend, Batman/Bruce Wayne.
It offers a fresh approach to the cast that was otherwise lightly touched upon by the previous major Batman game, Arkham Knight.
Gotham Knights throws the ominous and ever-watching Court of Owls against the already chaotic Gotham City, making for an interesting
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