Video game fans can be a complicated lot when it comes to games they are eagerrly anticipating. They may demand a video game to be released as soon as possible while still getting upset when the same video game performs poorly when released in an unplayable state.
Yet still, a video game has to perform quite severely for its own fan base to completely turn on itself. This may lead to decreased player count in just a few months since release or simply players abandoning the game out of frustration.
Whatever may be the reason, there have been many video games in the past that could not count on their own player base to turn a profit. In this list are five such examples of video games that had their own fans turn against them.
Note: This article reflects the writer’s opinion.
CD Projekt Red had made quite a name for itself after the success of the Witcher series, which led to many fans being excited that they were working on a Cyberpunk game.
While this video game, eventually titled Cyberpunk 2077, was stuck in development for a long time, it still gained a dedicated following, highly anticipating the game’s release. However, when the video game was eventually released, things were not quite up to the mark.
The Xbox One and PS4 versions were riddled with so many bugs and glitches that the game was unplayable, which seemed like a broken promise to fans. During development, the people involved had assured fans that the focus was the focus for the game to run optimally on current-gen consoles.
The PC, PS5, and Xbox Series X/S versions also had issues. Minor glitches aside, the game world of Night City felt mostly hollow and inconsequential. Many promised features were missing, such as reactive NPCs, dynamic weather, and an intricate
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