Video games can be varied, with different genres like action-adventure, RPG, horror, and open-world, to name a few. With such a diverse selection of genres also comes a difference in the overall setting of their stories.
A good backdrop serves as a great way to compliment the narrative and sets the stage for tools and technology available to players.
One of the most common settings is space, the final frontier. Such video games tend to have numerous planets to visit, where users can explore and progress the story.
Bethesda’s Starfield, coming next year, is set to seemingly revolutionize this genre next year.
Another recurring trope is setting a video game to the backdrop of a historical period. Gamers can run around in recreations of iconic locations from real-world history or experience the struggles of certain ages in the past.
Note: This article reflects the writer’s opinion.
The Halo series of video games first launched with Halo: Combat Evolved in 2001 and was developed by Bungie. Even then, Halo was ahead of its time, with some very advanced first-person shooter gameplay, intelligent AI, and the best gunplay of the time.
Yet, this was probably the first title set in a fictional ringworld, which had not previously been portrayed in a visual medium.
Known as Halo, this ringworld was portrayed as the game’s primary setting, with the protagonist, a genetically engineered soldier bred for combat known as the Master Chief. He was accompanied by his trusty AI, Cortana, and they were tasked with restoring the forces of the UNSC, which were forced to make an emergency stop at this space station.
Since then, Halo has become a massive series of video games, with more than ten offerings to its name. After a couple of lackluster
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