For years, haunted homes, castles, mansions, and other places of living have been staples of the horror genre, so it's only natural that video games would follow suit. The gaming industry has supplied more than enough sufficient real estate for the mysterious and supernatural forces.
A creepy video game location is unlike anything else. There have been a fair handful of horrific areas that players have had to explore over the history of gaming. While many of those places are often associated with horror games, there is the occasional scary town that appears in games that sidestep the horror label.
The Resident Evil series has long been known for its horror aspect. These aspects are passageways, zombie monsters, and isolation. Resident Evil 2 managed to break through that barrier and provide a new aspect of dread.
While tracker enemies like Tyrant and Nemesis were designed to stop after a certain amount of time, the Tyrant in the remake never appears to stop. With the exception of plot breaks, once the players confront this giant, he will pursue them all through the RPD and beyond. Tyrant, on the other hand, will pursue the players relentlessly through each section.
The 7th installment is jam-packed with some of the franchise's most spine-chilling scenes. When the player enters the Baker Mansion, he is met with a videotape of two prior victims. The player meets the protagonist's wife, Mia, who has been infected and has turned against the player. Even after defeating her, she reappears and assaults the player with some of the most horrific sequences in Resident Evil 7.
The Baker Family greets the player once they awaken from their adventure. The player is shackled to a dining chair, watching the family eat who knows what for
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