Instead of grenades, Tiny Tina's Wonderlands offers spells as weapons, which have their own cooldowns, ranges, and types. Like gun types, there are also various manufacturers, which influence how the spell is cast.
Here are some spells that are the most devastating and useful when it comes to playing Tiny Tina's Wonderlands. Some players’ mileage with these will vary.
Disclaimer: This article is subjective and reflects the author's opinions.
Grenades, while fun to use, get kind of boring. Spells, on the other hand, feel unique, and there are even legendary versions that are more powerful. Whether it is dropping meteors on people, summoning friends, or offering buffs, spells are the USP of the title.
Each class will probably also have a variety of spells they want to look for when it comes to their builds. Graveborn players may want to constantly seek out Hydra spells to make sure they have as many pets out as possible helping them fight.
Tiny Tina’s Wonderlands’ best spells
One of the most iconic Dungeons & Dragons spells ever has to be Magic Missile, and that’s essentially what Magic Barrage is. The player fires a wand and a trio of magical bolts. Very much fire and forget, though it does come in varieties such as being able to charge it for extra damage.
Magic Barrage is a simple spell that hones in on enemies and blasts them for plenty of damage. It’s great against groups of enemies and bosses alike.
Sigil spells typically target either the player or a spot near them and create a magical, protective circle. They slow enemies down and last for a specific amount of time in this game.
They have a nice, wide variety of effects too. Some of them heal, some enhance the damage, yet others summon hydras to help the player DPS. The
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