Soulslike games aren’t really for everyone, but they’ve become a popular genre over the years. These are among the hardest games to come out during any given year. They can often feel unfair, punishing, or brutal, but when you learn how they work, it’s a whole different story.
At the end of the day, a game in the Souls genre has to be completable with hard work and effort. They require you to pay attention to your character, your enemy, and your surroundings.
However, since the focus is on Soulslike instead of Souls, there will be no Elden Ring on this list. Since it was developed by FromSoftware, it is officially a Souls game. Some would argue that this is not the case, but I’m firmly in the camp that it is a Souls title. There were some pretty great, challenging games to come out this year though.
Salt and Sacrifice shows that you don’t have to play in a 3-Dimensional space to be a Soulslike game. The title combines the Metroidvania style with the challenge of a Souls game, and that’s what hit home for me. In some ways, it’s incredibly overwhelming, but it gets easier as you get better.
For example, if you block, fast enemies might get a free attack on you, guaranteeing they deal damage. You can’t do a lot of dodge rolling either, as your platforms aren’t really big enough to do it everywhere. Fall damage could easily end your run, after all.
Adding PVP was a nice touch, but that particular part of the game didn't hook me. It’s pretty ambitious, and while I don’t know if I prefer it over its predecessor, it’s a pretty enjoyable game for me.
Mortal Shell might be more like a Souls clone, but that still makes it Soulslike. From the aesthetic to the gameplay, it’s a grimdark, challenging affair. Like the Dark Souls games, it
Read more on sportskeeda.com