343 Industries has told fans it needs more time to complete Halo Infinite’s promised co-operative and Forge game modes, and confirmed that co-op won’t arrive in time for Season 2’s launch in May.
Last summer, 343 announced that Halo Infinite’s campaign co-op and Forge mode wouldn’t be available when the game released in December. Instead, the plan was to release campaign co-op with Halo Infinite Season 2 and to launch Forge during Season 3.
A further delay to the features was later confirmed when 343 extended Halo Infinite Season 1, which was originally expected to conclude early this year, until May 2022.
In a new blog post the developer has confirmed that co-op will not arrive in time for Season 2’s planned launch on May 2, but will arrive “later” during the season. The developer also confirmed a delay for split-screen co-op, claiming it needed more time to work on the feature.
Meanwhile, Forge is currently being tested by a small group of community creators, 343 said, and is still planned for Infinite’s Season 3. But with the extended Season 1 having lasted over six months by the time Season 2 arrives, that means it could theoretically not arrive until the end of the year.
Overall, 343 said it was prioritising hotfixes for known issues in Infinite, completing Season 2 and continuing work on co-op, Forge and Season 3. However, it said maintaining a healthy work/life balance for its employees would underpin all of its schedules.
“We’re making great progress on Campaign network co-op,” the developer said in a blog post. “But the reality is that it’s going to take more time to land a high-quality, full-featured 4-player network co-op experience in the massive, wide-open world of Halo Infinite.
“We’re also committed to a great
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