Despite several setbacks and oddly subdued communication from big-time developers, 2022 has been a successful year for computer games.
From phenomenal titles like Elden Ring and Horizon: Forbidden West to profound blockbusters like Sifu and The Quarry, the very first half of the calendar year has provided games for players to sink their teeth into every week.
Of all that, we're still talking about the video game industry, and with the sheer volume of games that have come out in the last few months, it's inevitable that some of them haven't exactly struck the mark.
The games listed below aren't all horrible (though there are a few that are clearly bad), but they did fall short of the high expectations that fans had for them in the lead-up to their release. They are all capable of being significantly better than they ultimately were, but it does not make them unworthy of playing.
As a result, whether they were rushed out of the gate before they were ready, emphasized the incorrect elements, or just disintegrated under duress, these games were major disappointments.
Disclaimer: This article is subjective and reflects the writer's opinions.
Numerous games allegedly underwent a nightmare development process as the COVID-19 pandemic continued. Already harsh working conditions weren't helped in certain cases by remote work, which resulted in more work being spent on a task than expected.
As a result it should be applauded that these games were launched at all, owing to the immense efforts of quality creators. However, the extra effort invested in bringing games to completion has not really resulted in masterpieces.
Among the games on the list, this one is arguably the hardest to get too excited about. The most recent LEGO Star Wars
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