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25.07 / 15:29
UPS DiRT Video: Make Games Like a Horse: The Design of Bugsnax
In this GDC 2023 talk, John Murphy of Young Horses goes through the specific (and very colorful) internal pitching and prototyping methodology that lead the studio from its first game (Octodad) to 2020's hit Bugsnax. In it, he runs from the studio's history and surprise hit that started as a student project, to their long, involved design process so they could avoid the "sophomore slump" after Octodad: Dadliest Catch released.
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