Action
UPS
shooting
Evil West Hands-On Preview: Refreshingly Old-School
The limited time I got to spend with a slice of Flying Wild Hog’s Evil West felt almost like I was time traveling. A linear third-person action game? With hidden collectables? With no side quests? Checkpoints that don’t involve bonfires? Open areas that double as combat arenas to crunch through enemies before moving on to do it again? They don't make them like this anymore, and a game like this really makes me wish they did.