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OG Fallout lead Tim Cain dusts off a trove of old development photos dating back to 1994 to show 'what development looked like in the '90s'

pcgamer.com

In a recent video on his YouTube channel, veteran RPG developer and project lead on the original Fallout, Tim Cain, offered a look at his collection of photos from the game's development between 1994 and 1997.

The photos are not only a fun time capsule of mid to late '90s game development, but also show off how small the team behind one of the most influential CRPGs ever really was.

Cain has highlighted some of his photo collection in the past, but this video was specifically meant to show off «every photo that I own that shows any team member from the original Fallout between the years of 1994 and 1997,» though he also threw in some personal family photos from the period.

While talking about a Christmas picture from 1994, Cain mentioned that the Fallout team at the time consisted only of himself, designer/programmer Jason Taylor, and artist-designer Jason Anderson.

Artist Leonard Boyarsky, who would go on to co-found Troika Games with Cain and Anderson, was not yet in the picture. In an earlier video about the timeline of Fallout's development, Cain described beginning work on Fallout solo in the middle of 1993, creating the earliest iteration of its iconic 2D isometric engine.

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