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Horizon Forbidden West PC Patch 1.4 Packs Visual Upgrades Alongside Fixes and UI Improvements

Horizon Forbidden West PC patch 1.4 has been made available for download, packing visual upgrades alongside UI improvements, and more.

After last week's 1.3 update, a new patch for the PC version has been rolled out. As said, this new update includes visual upgrades, including improvements to the visual quality of snow as well as texture quality improvements for Aloy (when using "Very High" textures) in the game's photo mode. In addition, the patch contains several user interface bug fixes as well as fixes for various bugs and a fix for a power cell bug in the No Man's Land Relic Ruins. We suggest reading the full release notes for this new patch here.

Related Story New Horizon Forbidden West Patch 1.3 Released for PC

Since the game's PC release back in March of this year, several patches have been rolled out for the Zero Dawn sequel. As covered earlier, porting studio Nixxes is currently working to implement AMD FSR 3.1 to the game but is sort of waiting on AMD.

Horizon Forbidden West: Complete Edition is currently available for both PC and PlayStation 5. The complete edition contains the main game as well as The Burning Shores expansion. The regular version of the game - without the expansion - is also available for PlayStation 4. Wonder what we thought about Nixxes' PC port of the game? Here's what we wrote about it upon the game's PC launch.

"Of course, simply adding most of the cutting-edge features is only the first step in making a proper PC port. The other, more important question is whether the game performs decently. Too often of late, PC gamers have had to deal with stuttering and similarly annoying issues upon release.

That's not the case here at all. Despite the vast and highly detailed open world featured in Horizon Forbidden West, stuttering is nearly non-existent, and powerful rigs can focus on turning on all the graphics settings without worrying too much about performance. Personally, with my RTX 4090 GPU, I went with a combination of DLSS Frame

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