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If you think Stalker 2 is buggy, please take your seat in Microsoft Flight Simulator 2024

pcgamer.com

Last week I wrote about a particular bug in Stalker 2 and how similar it was to a bug I encountered in Stalker: Call of Pripyat way back in 2010.

I wasn't mad about it: it gave me a warm fuzzy «some things never change» feeling you might have for a quirky old car whose radio volume goes up when you turn on the headlights.

Weird, but harmless. In the same article I also wrote about how that harmless jank can easily give way to immensely frustrating jank, like another bug I encountered: An artifact I was on a mission to collect never materialized, eventually forcing me load a save from much earlier in the game, which cost me an hour of progress.

Nothing warm and fuzzy about that. I ran into a similar situation in Microsoft Flight Simulator 2024's career mode this weekend.

Things were going fine at first, with just a few amusing hiccups—the AI voice of the instructor mispronouncing the word «fuselage,» for instance, or an NPC walking directly through the tail rotor of a helicopter: small stuff that I just smiled at.

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