has been hugely successful because it lets players make meaningful choices that shape the story. This success raises a big question about what can do to start up again.
The third game in the series has so many different endings and choices that a true canon ending is difficult. It's something that many sequels have issues with, but it feels almost unique, thanks to all the player agency has.
One possible solution can be found in how BioWare’s games handle this issue. Instead of following a simple, linear narrative, skillfully deals with player choices and their effects on the overall story.
A great example is, which offers a way tohonor players’ past decisions without forcing one single storyline.
uses time jumps, explores new areas while connecting to familiar locations, and subtly manages returning characters. could take a similar approach, especially since the setting is tightly linked to, and the relationships with companions in are very impactful.