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Avowed is "an evolution" of Obsidian's past RPGs, including The Outer Worlds and Fallout: New Vegas

gamesradar.com

Obsidian Entertainment's Avowed is already on the list of 2025's most anticipated role-playing games, and its art director teases that the studio is leaning on "all the greatest hits" from its previous works to bring it to life.

As a stand-alone game set within the Pillars of Eternity universe, Avowed goes its own way by developing a deeper focus on combat and the shared experience of going on an adventure that shares a lot of common ground with The Outer World - yet it still retains the DNA of Obsidian's other more varied projects such as Grounded and Pentiment.

During GamesRadar+'s recent Avowed preview, we spoke with art director Matt Hansen and lead environmental artist Dennis Presnell about the making of the game and how Avowed is a culmination of all the best content and features the devs had refined from across their entire studio's history. "With each game we make, we can reference that thing and say, like, 'Actually, how did Grounded handle that?

Or how did they do it on The Outer Worlds? Or how did Pentiment handle that storytelling beat or whatever?' And we go, 'Cool.

We explored that there,'" says Hansen. "Let's bring in all the greatest hits of that stuff, which is really satisfying, but also remembering what our core DNA as a studio is, right?

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