Ted Litchfield Counter-Strike UPS Twitter security Updates classical 2020 Ted Litchfield

An ambitious Counter-Strike mod to emulate the OG 1.6 experience in Global Offensive has been rejected by Valve after 8 years of development

pcgamer.com

The authors of the long-in-development Classic Offensive mod for Counter-Strike: Global Offensive have shared a message to Twitter that it has been rejected from release on Steam and its app retired after eight years of development.

I have sent a request for comment from Valve and will update this story if I hear back, but the rejection may be due to Source engine workarounds used by the team when creating the mod.

In a post on December 29, the Classic Offensive team wrote that they had submitted a build of the mod for review in October, and that they were still waiting to hear from Steamworks despite a usual turnaround of three to five business days.

On January 11, the Classic Offensive team shared a longform message stating that Valve «retired our app without any reason explained.

This is devastating as we've worked on the project for almost eight years.» pic.twitter.com/7Z07uD8MqqJanuary 11, 2025 Classic Offensive was approved by Steam's now-defunct Greenlight program in 2017, with mod team leader ZooL indicating that he was experimenting with CSGO modding as early as 2015⁠—we first reported on the project back in 2016.

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